Hi.
Does someone have a script or some kind of workaround to convert/export 3ds max multi/sub materials into .lwo format. I´ve some Evermotion archinterior scene and iam trying to develop a pipeline to get some good starpoint for further work in Lightwave/Kray/Octane.
At the moment we are using multiconverter and after that export the to .fbx. That works ok for all materials which are not 3ds max multi/sub materials
Thanks
Workflow | 3ds max Multi/Sub Materials
- Janusz Biela
- Posts: 3265
- Joined: Mon Mar 13, 2006 10:39 am
- Location: Finland
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Re: Workflow | 3ds max Multi/Sub Materials
Try find on the forum tutorial for that. It was special free script which helps a bit with this "problem". At least you get normal names and sometimes textures over UVmaps in obj file after exporting.3D-Reality wrote:Hi.
Does someone have a script or some kind of workaround to convert/export 3ds max multi/sub materials into .lwo format. I´ve some Evermotion archinterior scene and iam trying to develop a pipeline to get some good starpoint for further work in Lightwave/Kray/Octane.
At the moment we are using multiconverter and after that export the to .fbx. That works ok for all materials which are not 3ds max multi/sub materials
Thanks