 
 the scene is ispired from http://www.evermotion.org/vbulletin/sho ... hp?t=70318
the chair is a model of http://www.e-interiors.net
sun & nigh version
original size 2400*1800 no post

 
 
artzgodka wrote:very nice bat some splach it si there
how render time ?
 (render rescaled - good method for perfect AA, btw. guys from V-ray make same trick Bicubic Sharper rescale under PS, just need Grid 3 without FSAA with high detection or with FSAA always Mitchel for big images)
 (render rescaled - good method for perfect AA, btw. guys from V-ray make same trick Bicubic Sharper rescale under PS, just need Grid 3 without FSAA with high detection or with FSAA always Mitchel for big images) 
  
  
  
   
  
You need LWF and Power Shader for Sun and maybe Area Lights from windows (if You used them)nico wrote:thank's johny
i've post without ps only for show the effective render!!!
after the render i use play with curve for contrast
but my render aren't very very realistic...you use same thickness as http://en.wikipedia.org/wiki/Merlin

the carpet is a polygonal without istance.. white color and 80% diffusegeo_n wrote:carpet looks good. Is that new instancing from beta? is it easy to make carpet object and materials?
You used on carpet QMC shader?nico wrote:the carpet is a polygonal without istance.. white color and 80% diffusegeo_n wrote:carpet looks good. Is that new instancing from beta? is it easy to make carpet object and materials?
this is the parameterJohny_quick wrote:You used on carpet QMC shader?nico wrote:the carpet is a polygonal without istance.. white color and 80% diffusegeo_n wrote:carpet looks good. Is that new instancing from beta? is it easy to make carpet object and materials?
