
a little kitchen
- Janusz Biela
- Posts: 3265
- Joined: Mon Mar 13, 2006 10:39 am
- Location: Finland
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Re: a little kitchen
For me looks good except the quality of blur and anti-aliasing. Also some materials I would like make better. For example apples and tomatoes: they are to shine. Personally I use google image searcher to watch materials from real photos or from real life  
			
			
									
						
										
						
Re: a little kitchen
thanks.. janusz
What can I do to blur and anti-aliasing? What could be setting the scene?
			
			
									
						
										
						What can I do to blur and anti-aliasing? What could be setting the scene?
- Janusz Biela
- Posts: 3265
- Joined: Mon Mar 13, 2006 10:39 am
- Location: Finland
- Contact:
Re: a little kitchen
Here setup (maybe a bit extreme, but this is minimum)
			
							
			
									
						
										
						Re: a little kitchen
janusz.
Thank you very much.
			
			
									
						
										
						Thank you very much.

Re: a little kitchen
English is google translation. sorry
How do I solve the corner problem of gi. What should be the settings tab.
			
							
			
									
						
										
						How do I solve the corner problem of gi. What should be the settings tab.
- Janusz Biela
- Posts: 3265
- Joined: Mon Mar 13, 2006 10:39 am
- Location: Finland
- Contact:
Re: a little kitchen
This is screenshot from pre-render (better is to post final render - then we will see more information).
This effect will be less visible after finish render - if not then You can increase blur samples (for example 1 , higher parameter make problems with contact shadow) and increase FG min/max Rays (for example 600/1000, this is major part of render engine in Final Gathering. Raising up for example 600/2000 You increase time render around twice but quality of samples is higher)
			
			
									
						
										
						This effect will be less visible after finish render - if not then You can increase blur samples (for example 1 , higher parameter make problems with contact shadow) and increase FG min/max Rays (for example 600/1000, this is major part of render engine in Final Gathering. Raising up for example 600/2000 You increase time render around twice but quality of samples is higher)
- Janusz Biela
- Posts: 3265
- Joined: Mon Mar 13, 2006 10:39 am
- Location: Finland
- Contact:
Re: a little kitchen
I think You should try with this:
			
							
			
									
						
										
						Re: a little kitchen
janusz big thanks ..I wiil  try 
			
			
									
						
										
						
- Janusz Biela
- Posts: 3265
- Joined: Mon Mar 13, 2006 10:39 am
- Location: Finland
- Contact:
Re: a little kitchen
Now is much better.   Of course materials need improvement still.
 Of course materials need improvement still.
			
			
									
						
										
						 Of course materials need improvement still.
 Of course materials need improvement still.