Intriguing glamor. Glass and many lights.
Posted: Wed Jun 19, 2019 1:14 pm
				
				Do not judge the design itself, it is a commercial commission and specific products.
But that is not the point.
I had the opportunity to check the computationally difficult scenes, glass, Lemi many area, spherical and ILS lights.
As you can see KRAY is doing very well with this challenge.
Render times in 4K from 5 to 10 minutes.
The sun light, a few panels, some ILS some light placed in lamps in the glass and everything really goes well.
It is worth mentioning the bumpmapingu that goes well even on small scales. textiles
			But that is not the point.
I had the opportunity to check the computationally difficult scenes, glass, Lemi many area, spherical and ILS lights.
As you can see KRAY is doing very well with this challenge.
Render times in 4K from 5 to 10 minutes.
The sun light, a few panels, some ILS some light placed in lamps in the glass and everything really goes well.
It is worth mentioning the bumpmapingu that goes well even on small scales. textiles
 .  k3 is Amazing Best 3D Engine Render. when we will get Curve in tonemaping + Poste process + Shaders. i dont think there is engine can compute with k3 . His GI calculation fast as  Ghost
 .  k3 is Amazing Best 3D Engine Render. when we will get Curve in tonemaping + Poste process + Shaders. i dont think there is engine can compute with k3 . His GI calculation fast as  Ghost   i dont think  there is in this world engine fast and easy to use as K3 . no tooo
  i dont think  there is in this world engine fast and easy to use as K3 . no tooo  
    
   