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				White room
				Posted: Mon Jun 04, 2007 6:52 pm
				by Janusz Biela
				This is new concept:
Render to 3200/2000 HDR (2 h) and used Photomatrix.
PS rescale and sharp.
LM mode (only luminosity sphere)
			 
			
					
				
				Posted: Mon Jun 04, 2007 8:23 pm
				by florian
				Very nice and clean. Did you render it without AA?
Florian
			 
			
					
				
				Posted: Mon Jun 04, 2007 8:25 pm
				by Janusz Biela
				Florian wrote:Very nice and clean. Did you render it without AA?
Florian
No: AA Grid3 Mitchell
It is no clean... I will try with Area Lights (PM Mode)
 
			
					
				
				Posted: Mon Jun 04, 2007 9:25 pm
				by _mats_
				Johnny ! not clean?? you are a perfectionist 
 
it looks great ! top notch as usual
Matt -
 
			
					
				
				Posted: Tue Jun 05, 2007 9:02 am
				by jure
				Very nice Johny! I wonder what you can make with area lights...
			 
			
					
				Re: White room
				Posted: Thu Jun 14, 2007 12:14 am
				by tajino
				Johny_quick wrote:This is new concept:
Render to 3200/2000 HDR (2 h) and used Photomatrix.
PS rescale and sharp.
LM mode (only luminosity sphere)
Hey Johnny, very nice render! How do you get the HDR saved from kray to work?? Which version of kray OB did you use. Strange, everytime I do a HDR from kray, the dynamic range is clipped as though an ldr, never seems to work. 
did you gamma correct all your surfaces to .4545, as in linear workflow?
 
			
					
				Re: White room
				Posted: Thu Jun 14, 2007 8:57 am
				by jure
				tajino wrote:
Strange, everytime I do a HDR from kray, the dynamic range is clipped as though an ldr, never seems to work. 
I've had that happen too sometimes, but not always. Sometimes I just had to restart LW and it was OK. I also noticed it happens more when I use "LOAD" shared GI.