Translucency does not illuminate in Photonmapping mode
Posted: Fri Jan 12, 2007 2:14 pm
				
				I've noticed that light bounce from translucent surface doesn't appear when render with photonmapping mode, but it is visible in pathtracing mode which is the correct look. 
Could this be a bug, or did I do something wrong here?
			Could this be a bug, or did I do something wrong here?