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				Instant grass maxwell render
				Posted: Fri Jun 22, 2012 9:47 pm
				by jnom
				http://support.nextlimit.com/display/maxwelldocs/Grass
Looks cool. This is the kind of workflow that saves time.  

 
			 
			
					
				Re: Instant grass maxwell render
				Posted: Mon Jun 25, 2012 4:21 pm
				by pixym
				A nice add, but really ram consuming if you use this system on large field of grass... The reson is simple: each blade (randomly set) is real geometry!
			 
			
					
				Re: Instant grass maxwell render
				Posted: Tue Jun 26, 2012 4:52 pm
				by Mario
				Seems very nice!