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				please comment
				Posted: Sun Apr 29, 2012 7:20 pm
				by ricardo_s_t
				Please help me with your comments, modeled textured and rendered by me.
			 
			
					
				Re: please comment
				Posted: Mon Apr 30, 2012 9:07 am
				by Janusz Biela
				Is hard to say because almost all surfaces are dark so photons are well done killed  

 But maybe extra light from inside will help , for example: lamp from ceiling and from wall + extra lumi panel from windows. Also floor maybe less size of tiles and better quality texture. metals ( especially tab should be strong shiny in reflection...but I am not sure because is different material there then pure metal) Generally this region near windows for sure must be less over bright (You must see white frames...I know is very hard to do  

 ). Towels are artificial (You must wait for displacement and velvet shaders...is no way to make it good now). Wall lams too small and a bit not composing to the style of rest the scene.
Strange metal handle for curtain and curtain. Sun should be more sharper in shadow region. Screen behind water tube with reflection. And last: better AA, blur and no noise....  

 
			
					
				Re: please comment
				Posted: Mon Apr 30, 2012 6:04 pm
				by ricardo_s_t
				Is hard to say because almost all surfaces are dark so photons are well done killed... Thanks Janusz I´ll take that and remake the scene... and render. I´ll repost it again
			 
			
					
				Re: please comment
				Posted: Tue May 08, 2012 5:00 am
				by ricardo_s_t
				Following Janusz advices
			 
			
					
				Re: please comment
				Posted: Tue May 08, 2012 8:32 am
				by Janusz Biela
				I think these wall lamps near mirror, should be bigger. Try maybe catch level of brightness from my attachment + better quality AA, blur, no noise, no overbright windows. getting better  
 
   
 
			
					
				Re: please comment
				Posted: Fri May 11, 2012 7:49 pm
				by khan973
				Wow, much better! Have you tried to render Linear and Tonemap in a software?
			 
			
					
				Re: please comment
				Posted: Wed May 16, 2012 3:51 am
				by ricardo_s_t
				Thanks, i am working on that hope this  week to show advance