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				New soon to be released version of Kray and what it can do
				Posted: Sun Jul 09, 2006 2:04 am
				by silverlw
				I will keep posting some images here to tickle your imagination of the new version 

 
			
					
				Hdri + arealight
				Posted: Sun Jul 09, 2006 3:33 am
				by silverlw
				Hdrienvironment + arealight + adaptive grid AA
			 
			
					
				Luminous objects
				Posted: Sun Jul 09, 2006 11:30 pm
				by silverlw
				More luminous light only
			 
			
					
				Some render colourmodes
				Posted: Mon Jul 10, 2006 1:10 am
				by silverlw
				Some render colourmodes. 
Notice how exponential compresses the light so you dont get burned/white areas. HSV Show us the true colours even if they are bright.
			 
			
					
				
				Posted: Mon Jul 10, 2006 6:56 am
				by Single
				Greatly it impresses:) and when is outlined the output of new version?:) If this is not the commercial secret:)
Silverlw: Since we find very little bugs in this latest build we have god hope to release it very soon.
			 
			
					
				
				Posted: Mon Jul 10, 2006 9:32 am
				by Captain Obvious
				What about multithreading? Does it do multithreading? 

Silverlw: The code is in it but not enabled yet. We must first find bugs
Improved anti-aliasing?
Silverlw: Yes indeed! The adaptive AA is very fast
Motion blur?
Silverlw: The basic code is in it but some more things to code to get it working.
 
			
					
				Increased usability of luminous object
				Posted: Mon Jul 10, 2006 9:27 pm
				by silverlw
				There is no lights used at all in this scene instead i have used polygons with luminosity. Im a real fan of those  

 Luminous value of 4000000 is used on the tiny "sun" poly and 400 on the large skypoly.
 
			
					
				
				Posted: Mon Jul 10, 2006 10:37 pm
				by Captain Obvious
				Awesome! 
