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				Virtual Tradeshow Booth
				Posted: Wed Apr 22, 2009 4:05 pm
				by florian
				Hi there,
just finished 
this virtual 360° booth. Its the booth of the company raumplus at the iSaloni in Milano, Italy.
Rendered with Kray.
 
Cheers, Florian
 
			
					
				Re: Virtual Tradeshow Booth
				Posted: Wed Apr 22, 2009 4:12 pm
				by nico
				mmm
for a small dimension of space there is a big prospective distorsion, so there is an effect as hadid's architecture prospective view.
the floor have black point and when move the view there is a flickering effect....
			 
			
					
				Re: Virtual Tradeshow Booth
				Posted: Wed Apr 22, 2009 4:29 pm
				by florian
				nico wrote:mmm
for a small dimension of space there is a big prospective distorsion, so there is an effect as hadid's architecture prospective view.
Not much you can do here besides zooming in.
the floor have black point and when move the view there is a flickering effect....
Where do you see black points?
Cheers, Florian
 
			
					
				Re: Virtual Tradeshow Booth
				Posted: Wed Apr 22, 2009 5:16 pm
				by nico
				i think the problem is for small dimension of cabin but is'nt a problem this.
for "black point" think you have use a texture o procedural for floor surface of interior space.
when move the camera as floor yellow and black for example there is a annoying effect, but it's resolved if your floor is with only one color
the problem is into the small dressing room
the wall with colours tassellation is fantastic!!!! 
 
  
 
			
					
				Re: Virtual Tradeshow Booth
				Posted: Wed Apr 22, 2009 5:22 pm
				by nico
				this is the effect with floor yellow and black and witout black point
			 
			
					
				Re: Virtual Tradeshow Booth
				Posted: Wed Apr 22, 2009 6:20 pm
				by Janusz Biela
				Can You share surfaces velvet from cloaths?
Very good and clean work!
			 
			
					
				Re: Virtual Tradeshow Booth
				Posted: Wed Apr 22, 2009 6:42 pm
				by florian
				Johny_quick wrote:Can You share surfaces velvet from cloaths?
Very good and clean work!
Thanks.
I attatched the cloth shader. You can also add another gradient in the color slot and you might need to reduce diffuse based on your light setup.