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				Short interior anim test
				Posted: Wed May 17, 2006 5:52 pm
				by RogerNyheim
				http://85.221.96.150/~rogern/kray1-test.mov
test animation 3 minutes pr framen 720x440 grid4 photon-mapping
 
			 
			
					
				
				Posted: Thu May 18, 2006 10:39 am
				by Carlos Ferreira Pinto
				Excellent! Elegant and smooth camera movs. Cheers
			 
			
					
				
				Posted: Thu May 18, 2006 3:45 pm
				by jure
				Hey that looks nice! You should render that out to .hdr and adjust overexposed areas in post...
			 
			
					
				
				Posted: Thu May 18, 2006 6:30 pm
				by Janusz Biela
				What setup Light, GI (how many light), Gamma? This scenes render baking?
Sun is strong, you must decrese this.
Nice true color!
			 
			
					
				
				Posted: Fri May 19, 2006 7:34 pm
				by RogerNyheim
				jure wrote:Hey that looks nice! You should render that out to .hdr and adjust overexposed areas in post...
it is HDRI! maybe its my laptop-screen that is to dark... I'm going to finish it on a interior animation showreel. So i'm going to twaek it better on a PAL/TV
(I like burned out images 

)
 
			
					
				
				Posted: Fri May 19, 2006 7:37 pm
				by RogerNyheim
				Johny_quick wrote:What setup Light, GI (how many light), Gamma? This scenes render baking?
Sun is strong, you must decrese this.
Nice true color!
It is the default setup of kray, rendered out in HDRI, fixed gamma in fusion.
I made the room as simple as possible, the window glass is a light blue luminant surface with no transparency. the render is photonmapping.
One distant light for sun, and no other lights.
The test of this render show real rendered blurred wooden parquette floor 

FAST!!!
 
			
					
				
				Posted: Mon May 22, 2006 7:30 am
				by silverlw
				Nice to see that you got such a good result with standard settings in Kray. Great render and design.
			 
			
					
				
				Posted: Tue May 23, 2006 9:56 pm
				by RogerNyheim
				Silverlw wrote:Nice to see that you got such a good result with standard settings in Kray. Great render and design.
I'm going to set up a render with some more objects, I'll post them as soon as i finish it..