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Animated Arch. Viz. production - Kray Interiors
Posted: Tue Dec 09, 2008 8:20 pm
by larry_g1s
Here is a project recently finished up. All the exterior is LW's native render engine, but Kray was used for all the interiors, LWCAD v3 for most of the modeling, and HD Instance v2 for the trees and offset animation vehicles (exterior). There are things I would have love to do differently, but as with all projects...there is a deadline. Please leave feed back.
- College Animation -
Re: Animated Arch. Viz. production - Kray Interiors
Posted: Tue Dec 09, 2008 9:14 pm
by artzgodka
the good animation, not all but he is
for me the best OK there is the advanced condition exterior
not all interior are good
how render time and on what machine
Re: Animated Arch. Viz. production - Kray Interiors
Posted: Tue Dec 09, 2008 9:39 pm
by jure
Excuse my limited english understanding, but what does "ample time" mean?
Nice animation all in all - interesting shots too. Though that cloud shadows in the begining of the animation disturbed me a bit... Too sharp... you'd probably better be doing them in post or using an image of clouds with transparency map as a projected image...
Interesting choice of music too!
Re: Animated Arch. Viz. production - Kray Interiors
Posted: Thu Dec 11, 2008 10:15 am
by bigstick
ample = more than sufficient
Actually your English is better than some native speakers.
Seriously!
Re: Animated Arch. Viz. production - Kray Interiors
Posted: Fri Dec 12, 2008 9:28 am
by Ruslan2
Beside I do not work kray 1.7 with HD_Instance 2.0. Help to understand
Re: Animated Arch. Viz. production - Kray Interiors
Posted: Fri Dec 12, 2008 1:00 pm
by RogerNyheim
Larry_g1s wrote:Here is a project recently finished up. All the exterior is LW's native render engine, but Kray was used for all the interiors, LWCAD v3 for most of the modeling, and HD Instance v2 for the trees and offset animation vehicles (exterior). There are things I would have love to do differently, but as with all projects...there is a deadline. Please leave feed back.
- College Animation -
the render-quality is OK for animations, but you have to think about camera-movements. I think the camera-movements are too fast and agressive. you should make softer cameras and allways have the same rotation in the movemens of the cameras in the clips... like folowing a path in the camera-movements so the different clips glides more into each other...
thats me, but there is probably someone that means something different..
-r