House in the hill

Please post finished works here.
Locked
User avatar
Janusz Biela
Posts: 3265
Joined: Mon Mar 13, 2006 10:39 am
Location: Finland
Contact:

House in the hill

Post by Janusz Biela »

My free project (whole apartment) as testing ground. Next renders soon... :wink:
Attachments
House_in_the_land_F.png
House_in_the_land_D.png
House_in_the_land_C.png
House_in_the_land_B.png
House_in_the_land_A.png
User avatar
khan973
Posts: 296
Joined: Fri Nov 13, 2009 3:58 pm

Re: House in the hill

Post by khan973 »

Awesome renders, crisp and detailed!
I love the colors. Its warm. I prefer this than when you put a lot of fancy effects :p
Do you post on evermotion or cgarchitect?
People must know that this quality exists within Lightwave...
User avatar
khan973
Posts: 296
Joined: Fri Nov 13, 2009 3:58 pm

Re: House in the hill

Post by khan973 »

Have you tone Mapped inside Kray?
Btw, what is the difference between tonemapping inside Kray vs a standalone program?
jure
Posts: 2142
Joined: Thu Jun 02, 2005 6:53 pm

Re: House in the hill

Post by jure »

khan973 wrote:Have you tone Mapped inside Kray?
Btw, what is the difference between tonemapping inside Kray vs a standalone program?
There is big difference. Inside Kray it's much easier and you have more power to mix tonemaping modes, and you can see result immediately in the render. Tone-mapping in post can cause all sort of problems with antialiasing, banding etc.
- Jure
User avatar
Janusz Biela
Posts: 3265
Joined: Mon Mar 13, 2006 10:39 am
Location: Finland
Contact:

Re: House in the hill

Post by Janusz Biela »

khan973 wrote:Have you tone Mapped inside Kray?
Btw, what is the difference between tonemapping inside Kray vs a standalone program?
Rules number one: always use tonemaping from Kray (all tonemaps in LW must be LINEAR also in Kray LINEAR - this means OFF. I use only mix between Gamma LWF and Exponential from Kray`s plugins )

Of course I use PS for levels and color correction (this is necessary)...but important think is to receive from Kray good render as material source for next step in PS.

Rules number two: textures and surfacing must be perfect (so seamless HQ textures, normal maps as bump, fresnel, reflection maps and reflection blur from gray scale map - I do it in Nodes, etc) I use only UV mapping , very rare cubic or planar.

For HQ renders I use also AA grid 4 (this is minimum to reduce effect "Moiré pattern" on the surfaces - check Wiki)

Rules number three: does not exist perfect tonemaping (why people think Maxwell is panacea for everything) ....so I use all the time extra lights to support tonemaping.
User avatar
Janusz Biela
Posts: 3265
Joined: Mon Mar 13, 2006 10:39 am
Location: Finland
Contact:

Re: House in the hill

Post by Janusz Biela »

...update
Attachments
House_in_the_land_E.png
jure
Posts: 2142
Joined: Thu Jun 02, 2005 6:53 pm

Re: House in the hill

Post by jure »

Wow that carpet is amzing!!!! :shock: :shock: :shock:
- Jure
vpii
Posts: 164
Joined: Wed Jan 17, 2007 5:45 pm
Contact:

Re: House in the hill

Post by vpii »

Just awsome. Amazing how you get such even light through out the spaces.
User avatar
Janusz Biela
Posts: 3265
Joined: Mon Mar 13, 2006 10:39 am
Location: Finland
Contact:

Re: House in the hill

Post by Janusz Biela »

vpii wrote:Just awsome. Amazing how you get such even light through out the spaces.

Thank You but is really hard to say, after many years renders with Kray many thinks comes easy even without thinking. I think this is just matter to know very well soft and his possibilities and also thinking how avoid problems with limits in software (for example this carpet: basic clone instance. I know Kray instance is very primitive tool but small good idea can increase effect....)
User avatar
Janusz Biela
Posts: 3265
Joined: Mon Mar 13, 2006 10:39 am
Location: Finland
Contact:

Re: House in the hill

Post by Janusz Biela »

...update
Attachments
House_in_the_land_L.png
House_in_the_land_I.png
House_in_the_land_H.png
House_in_the_land_K.png
User avatar
salvatore
Posts: 406
Joined: Fri Jan 30, 2009 1:36 pm

Re: House in the hill

Post by salvatore »

:shock: :shock:
I cry! perfect renders and I cry!
Locked